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Правки интерфейса

1. Добавлен интерфейс инвентаря
2. Переработана логика слайдеров
3. Переработка виджетов.
This commit is contained in:
2024-07-14 19:02:46 +07:00
parent e17ebc81d4
commit 87027f448b
26 changed files with 17 additions and 1 deletions

View File

@@ -36,6 +36,15 @@
"Name": "MeshMorpher",
"Enabled": false,
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/5ff1652829e74a1e983fff0c9d7d5c66"
},
{
"Name": "BetterDebug",
"Enabled": false,
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/fc6e60a69f9d4125aee732a0f9dd86bf",
"SupportedTargetPlatforms": [
"Win64",
"Android"
]
}
]
}

View File

@@ -40,7 +40,7 @@ r.DynamicGlobalIlluminationMethod=1
r.ReflectionMethod=1
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.Shadow.Virtual.Enable=1
r.Shadow.Virtual.Enable=0
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
@@ -53,6 +53,13 @@ r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True
r.RayTracing.Shadows=True
r.RayTracing.UseTextureLod=False
r.AllowStaticLighting=False
r.HeterogeneousVolumes.Shadows=False
r.Mobile.AntiAliasing=1
r.AntiAliasingMethod=4
r.Lumen.TraceMeshSDFs=1
r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True
r.MSAACount=4
r.TextureStreaming=True
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

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